Ability to save mesh to file (gltf)
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A-Assets
A-glTF
A-Rendering
C-Feature
- Dominant language
- Rust
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Description
I'm currently working on a test project for generating dynamically generated meshes.
During this process, it's very helpful to be able to save a generated mesh out so I can open it in a DCC and view the remaining issues, or understand why it isn't displaying at all.
Any 3d file type would work (obj, stl, gltf)
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