The behavior of `window.cursor_position()` is not same cross platforms when enable cursor hittest
Open
A-Windowing
C-Bug
O-Windows
- Dominant language
- Rust
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- Avg merge
- 3d 22h
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Description
## Bevy version
0.10
## \[Optional\] Relevant system information
OS: Win10 & MacOS
## What you did
When enable cursor hittest in `window_fallthrough` example,
- On Win10, `window.cursor_position()` will always return `None`
- On MacOS, `window.cursor_position()` will return `Some` if inside window, or `None` if outside window
## What went wrong
The behavior is not same cross platforms.
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