Improve AxisSetting constructor
- Dominant language
- Rust
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Description
(While the thought is still in my head, re: `new_symmetric`) Maybe it made more sense in the context of other refactoring, but I feel like a constructor that is "symmetric" but allows you to still specify the dead zone size and live zone size separately would be more ideal.
_Originally posted by @rparrett in https://github.com/bevyengine/bevy/pull/7233#pullrequestreview-1250435551_
Contributor guide
Research direction
Start by locating AxisSetting and the existing new_symmetric constructor, then inspect the related refactoring in pull request 7233. Done means the symmetric constructor can still accept separate dead-zone and live-zone sizes, with tests or usage updates confirming the intended API.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100