Texel leak with mesh
- Dominant language
- Rust
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Description
## Bevy version
v0.8.1
If your bug is rendering-related, copy the adapter info that appears when you run Bevy.
AdapterInfo { name: "NVIDIA GeForce RTX 3060 Ti", vendor: 4318, device: 9353, device_type: DiscreteGpu, backend: Vulkan }
## What you did
Applying a texture to a mesh for a terraria clone.
## What went wrong
Lots of lines between the tiles when changing camera projection scale to zoom. It works perfectly on 1.0 projection scale.
## Additional information
1.0 projection scale

0.3 projection scale

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