add a way to prevent touch propagation for ui system
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A-Input
A-UI
C-Feature
- Dominant language
- Rust
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Description
## What problem does this solve or what need does it fill?
For UI buttons, if it is clicked, then the touches's just_pressed event should not propagate to next level.
## What alternative(s) have you considered?
Now, I can track touch ids to do this kind of logic myself, but it's kinda dirty..
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