Asset loading doesn't update correctly when using `WinitSettings::desktop_app()`
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A-Assets
C-Bug
- Dominant language
- Rust
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Description
## Bevy version
0.8.1
## What you did
Ran the ui example and didn't touch the mouse when it started up
## What went wrong
The bevy logo doesn't show up instantly. It only appears when you move the mouse.
## Additional information
This is caused by the use of `WinitSettings::desktop_app()` in this example. Essentially, the issue is that it makes it only update when it detects user input or every 5 seconds. This means the asset_server doesn't update for the first 5 seconds and any asset that wasn't instantly loaded won't display until the first user input is detected.
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