bevyengine / bevyengine/bevy

improve and unify doc about hierarchy and components

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#5,372 1 comment 0 reactions 0 assignees View on GitHub
C-Docs D-Trivial
Dominant language
Rust
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Description

## How can Bevy's documentation be improved?

Doc about hierarchies, components needed to display anything, and when they are updated is duplicated between:
* `Transform`
* `GlobalTransform`
* `Visibility`
* `ComputedVisibility`
* `TransformBundle`
* `VisibilityBundle`
* `SpatialBundle`

This should be centralised, easy to find, ...

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