bevyengine / bevyengine/bevy

UI camera flexibility regression

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#5,242 4 comments 2 reactions 0 assignees View on GitHub
A-UI C-Bug I-Regression
Dominant language
Rust
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Description

## Bevy version

bf1ca81779

## What you did

In bevy 0.7, it was possible to manipulate individually ui cameras such as [in this example](https://github.com/nicopap/ui-navigation/blob/30c828a465f9d4c440d0ce6e97051a5f7fafa425/examples/off_screen_focusables.rs).

## What went wrong

With changes made to the way ui is handled in #4745, such design is impossible to execute. Manipulating UI cameras can be useful for fancy game effects, and it would be a shame to lose this flexibility.

Contributor guide

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