Intel HD 4000 Does not render in Bevy 0.6.1 WGPU renderer but does in old bevy_webgl2 plugin
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 171
Description
## Bevy version
Bevy 0.6.1 (and main 28ba87e6c8f48a6b41b6743b748a72d41728523c )
## Operating system & version
Windows 10 x64
Chrome Version 99.0.4844.84 (64-bit)
## What you did
Built `text_debug` example with example readme wasm build instructions
## What you expected to happen
Should be able to see debug text.
## What actually happened
Only shows gray screen
## Additional information
This happens with any and every wasm built example
Loaded example with `bevy_webgl2` plugin here
https://mrk.sed.pl/bevy-showcase/#text_debug

0.6.1 of `text_debug` running in chrome on Intel HD 4000 (Thinkpad T430, i5-3320) (25% scale)

0.6.1 of `text_debug` running in chrome on Intel HD 5500 (Thinkpad X1 Carbon Gen 3, i5-5200u) (25% scale)

Contributor guide
Research direction
Start by reproducing the issue with the `text_debug` example using the documented wasm build instructions on Intel HD 4000 hardware in Chrome. Compare the WGPU renderer with the working `bevy_webgl2` example; done means wasm-built examples render instead of showing only a gray screen.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust, wasm
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100