bevyengine / bevyengine/bevy

Intel HD 4000 Does not render in Bevy 0.6.1 WGPU renderer but does in old bevy_webgl2 plugin

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#4,351 1 comment 0 reactions 0 assignees View on GitHub
A-Rendering C-Bug C-Startup
Dominant language
Rust
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Forks
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Avg merge
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Merged PRs (30d)
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Description

## Bevy version

Bevy 0.6.1 (and main 28ba87e6c8f48a6b41b6743b748a72d41728523c )
## Operating system & version

Windows 10 x64
Chrome Version 99.0.4844.84 (64-bit)

## What you did

Built `text_debug` example with example readme wasm build instructions

## What you expected to happen

Should be able to see debug text.

## What actually happened

Only shows gray screen

## Additional information
This happens with any and every wasm built example

Loaded example with `bevy_webgl2` plugin here
https://mrk.sed.pl/bevy-showcase/#text_debug
![image](https://user-images.githubusercontent.com/5351275/160371729-05b2e8a5-c950-4a19-a60e-886fdc200aaf.png)

0.6.1 of `text_debug` running in chrome on Intel HD 4000 (Thinkpad T430, i5-3320) (25% scale)
![image](https://user-images.githubusercontent.com/5351275/160374374-f1943ce4-b6c0-4052-8023-c1d0f6e878c7.png)

0.6.1 of `text_debug` running in chrome on Intel HD 5500 (Thinkpad X1 Carbon Gen 3, i5-5200u) (25% scale)
![image](https://user-images.githubusercontent.com/5351275/160374116-9986c707-b049-411a-9012-56acc4d50fba.png)

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the issue with the `text_debug` example using the documented wasm build instructions on Intel HD 4000 hardware in Chrome. Compare the WGPU renderer with the working `bevy_webgl2` example; done means wasm-built examples render instead of showing only a gray screen.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust, wasm
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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