DefaultPlugins Bevy project causes g920 racing wheel to begin vibrating uncontrollably
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- Rust
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Description
## Bevy version
0.6.1
## Operating system & version
Ubuntu 20.04.2 LTS
## What you did
Followed the getting started guide,
to the point of adding `DefaultPlugins`
and `cargo run`ing,
## What you expected to happen
my logitech g920 racing wheel to not begin vibrating uncontrollably.
## What actually happened
my logitech g920 racing wheel begins vibrating uncontrollably.
## Additional information
it ceases the uncontrollable vibration after killing the process.
INFO logs from example program:
```
2022-03-23T10:32:44.295705Z INFO winit::platform_impl::platform::x11::window: Guessed window scale factor: 1
2022-03-23T10:32:44.365813Z INFO bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce RTX 2070 SUPER", vendor: 4318, device: 7812, device_type: DiscreteGpu, backend: Vulkan }
2022-03-23T10:32:44.514818Z INFO gilrs_core::platform::platform::gamepad: Gamepad /dev/input/event24 (Logitech G920 Driving Force Racing Wheel) connected.
2022-03-23T10:32:44.578815Z INFO gilrs_core::platform::platform::gamepad: Gamepad /dev/input/event2 (Fanatec FANATEC Wheel) connected.
2022-03-23T10:32:44.653163Z INFO bevy_input::gamepad: Gamepad(0) Connected
2022-03-23T10:32:44.653214Z INFO bevy_input::gamepad: Gamepad(1) Connected
```
note it is the g920 that vibrates, not the fanatec wheel (I have 2 wheels connected).
MCVE:
```rust
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.run();
}
```
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