bevyengine / bevyengine/bevy

Input sticking when moving game window at the same time

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#4,049 6 comments 0 reactions 0 assignees View on GitHub
A-Input A-Windowing C-Bug
Dominant language
Rust
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Description

## Bevy version

`0.6`

## Operating system & version

Windows 11

## What you did

I applied input while moving the game window around at the same time, then released the input key.

## What you expected to happen

Input should stop being applied after releasing input.

## What actually happened

The input was still being applied even after releasing the key while moving the game window.

## Additional information
This is the player movement system I was using when I came across this bug.
```
fn move_player(
keyboard_input: Res>,
time: Res

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