bevyengine / bevyengine/bevy

Click and Drag example to get SelectableComponents entities for 2d game

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#3,771 2 comments 0 reactions 0 assignees View on GitHub
C-Examples C-Usability S-Nominated-To-Close
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Rust
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Description

Hello, is it possible to have this really universal feature ready-to-use for 2d games ?
i am trying to make this for bevy 0.6 ...
inspiration:
https://github.com/guimcaballero/rts_prototype/blob/master/src/systems/drag_selection.rs
https://github.com/guimcaballero/rts_prototype/blob/master/src/systems/selection.rs
https://github.com/guimcaballero/rts_prototype/blob/master/src/systems/selection_circle.rs

it avoids for everybody to code again the same piece of code everybody needs

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