bevyengine / bevyengine/bevy

NPR Material

Open
#25,603 1 comment 1 reaction 0 assignees View on GitHub
A-Art A-Rendering C-Feature S-Needs-Design
Dominant language
Rust
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Forks
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Avg merge
3d 22h
Merged PRs (30d)
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Description

## What problem does this solve or what need does it fill?

Stylized games often want a purposely non-physically based material

## What solution would you like?

Take inspiration from the upcoming Blender 5.3 stuff https://devtalk.blender.org/t/material-lighting-nodes-feedback/45695

Contributor guide

Open the contributing guide

Research direction

No Bevy file, test, or entry point is identified. Start by reading the linked Blender material-lighting discussion and determine how its NPR material ideas could become a concrete Bevy feature; done should be defined as an agreed scope and implementation plan.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
30/100

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