Allow `FallbackErrorHandler` to send `AppExit`
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 22h
- Merged PRs (30d)
- 161
Description
## What problem does this solve or what need does it fill?
Cannot exit app without panic when error occurs.
I'm developing game server and need to keep server running.
## What solution would you like?
```rust
pub type ErrorHandler = fn(BevyError, ErrorContext); /// change to-> pub type ErrorHandler = fn(BevyError, ErrorContext, MessageWriter);
#[derive(Resource, Deref, DerefMut, Copy, Clone)]
pub struct FallbackErrorHandler(pub ErrorHandler);
```
## What alternative(s) have you considered?
```rust
pub type ErrorHandler = fn(BevyError, ErrorContext); /// change to-> pub type ErrorHandler = fn(BevyError, ErrorContext) -> Option;
#[derive(Resource, Deref, DerefMut, Copy, Clone)]
pub struct FallbackErrorHandler(pub ErrorHandler);
```
Contributor guide
Research direction
Locate FallbackErrorHandler, ErrorHandler, BevyError, ErrorContext, and AppExit in the repository, then read the surrounding error-handling and application-exit code. Compare the requested callback signatures and determine how AppExit should be delivered without forcing a panic; done means the fallback handler supports the requested exit behavior while allowing the game server to keep running when appropriate.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100