How to change default Font in Bevy
- Dominant language
- Rust
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Description
On my project I wan to use a different default font to have more special characters.
I want to embed this font in my binary.
On v0.18 I used to change default font by using something like that:
```rust
const FIRA_MONO_FONT: &[u8] = include_bytes!("../assets/fonts/FiraMono-Medium.ttf");
let font = Font::try_from_bytes(FIRA_MONO_FONT.to_vec()) .expect("Failed to load embedded font");
font_assets.insert(TextFont::default().font.id(), font).expect("Impossible to change default font");
```
On v0.19 it's not possible to do: ```TextFont::default().font.id()```
What is the best way to override Default font ?
Contributor guide
Research direction
Start with the Bevy 0.19 TextFont API and the font_assets insertion approach shown in the issue, comparing it with the v0.18 example. Confirm the supported way to embed and select a replacement default font, then document a working example and verify that special characters render correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100