Sync Point Event
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 22h
- Merged PRs (30d)
- 161
Description
## What problem does this solve or what need does it fill?
Wanting to do something at every sync point, and Events seem like the easiest option to make that available.
## What solution would you like?
```rust
fn observer(_: On) {
//Do stuff per sync point
}
```
Could potentially be PreSync and PostSync, for before and after commands have been applied, although the naive/single approach before commands is probably fine.
## Additional context
Prior PR: [#19818](https://github.com/bevyengine/bevy/pull/19818)
Contributor guide
Research direction
Start by reading prior PR #19818 and tracing the sync point where commands are applied. Decide whether the event is emitted before application or needs PreSync and PostSync variants; done means observers can reliably run at every sync point with the intended timing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100