Async-compatible GltfExtensionHandler APIs
Open
A-glTF
C-Feature
S-Needs-Design
- Dominant language
- Rust
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Description
https://github.com/bevyengine/bevy/pull/22907 brought up the desire to have access to async in the extension handler APIs, specifically for supporting mesh decompression on wasm. More generally speaking the loader is async but the hooks are not so we could async-ify some of the hooks or take some similar approach. Not sure what the best design is yet.
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