bevyengine / bevyengine/bevy

Consider hiding missing diagnostics in overlay

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#22,718 1 comment 0 reactions 0 assignees View on GitHub
A-Dev-Tools A-Diagnostics C-Refinement D-Straightforward S-Needs-Design
Dominant language
Rust
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Description

`DiagnosticOverlay`s with missing `DiagnosticOverlayItem`s show up as "Missing"; maybe it makes sense to hide these entirely? It would mean that removing diagnostics from the engine automatically declutters the diagnostics overlay.

_Originally posted by @janis-bhm in https://github.com/bevyengine/bevy/pull/22486#pullrequestreview-3707844885_

Contributor guide

Open the contributing guide

Research direction

Start by locating the DiagnosticOverlay and DiagnosticOverlayItem definitions and tracing how missing items are rendered as "Missing". Check nearby overlay tests or rendering entry points if present. Done means missing diagnostics are omitted from the overlay so removing them from the engine declutters the display.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
devtools, game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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