Panic in naga/bevy_render: internal error: entered unreachable code on Apple M3 (macOS Sequoia)
- Dominant language
- Rust
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Description
## Bevy version and features
- Bevy version: 0.16.1, 0.17.2, 0.17.3, 0.18.0-rc.1 (Reproduced on all these versions)
- Features: Default
## Relevant system information
- Rust version: 1.89
- OS: macOS 15.7.1 Sequoia (Apple M3)
- Adapter Info:
```ignore
AdapterInfo { name: "Apple M3", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
```
## What you did
ran a minimal 3D scene setup
```rust
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.run();
}
fn setup(
mut commands: Commands,
mut meshes: ResMut>,
mut materials: ResMut>,
) {
commands.spawn((
Mesh3d(meshes.add(Plane3d::default())),
MeshMaterial3d(materials.add(Color::WHITE)),
));
commands.spawn((
Camera3d::default(),
Transform::from_xyz(0.0, 10.0, 0.0).looking_at(Vec3::ZERO, Vec3::NEG_Z),
));
}
```
## What went wrong
The application crashes immediately. If I comment out the `MeshMaterial3d(materials.add(Color::WHITE))` line, the application runs normally without crashing (though the mesh is not visible or uses default error material). The crash only occurs when a material is assigned to the mesh.
## Additional information
log:
```
2025-12-22T17:33:15.643244Z INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "macOS 15.7.1 Sequoia", kernel: "24.6.0", cpu: "Apple M3", core_count: "8", memory: "16.0 GiB" }
2025-12-22T17:33:15.732133Z INFO bevy_render::renderer: AdapterInfo { name: "Apple M3", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
2025-12-22T17:33:16.230038Z INFO bevy_render::batching::gpu_preprocessing: GPU preprocessing is fully supported on this device.
2025-12-22T17:33:16.339796Z INFO bevy_winit::system: Creating new window App (0v1)
thread 'main' panicked at /naga-26.0.0/src/back/glsl/mod.rs:1306:44:
internal error: entered unreachable code
note: run with RUST_BACKTRACE=1 environment variable to display a backtrace
Encountered a panic in system bevy_core_pipeline::upscaling::prepare_view_upscaling_pipelines!
thread 'Compute Task Pool (3)' panicked at /bevy_render-0.17.3/src/render_resource/pipeline_cache.rs:663:49:
index out of bounds: the len is 0 but the index is 1
Encountered a panic in system bevy_render::render_resource::pipeline_cache::PipelineCache::process_pipeline_queue_system!
```
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