bevyengine / bevyengine/bevy

`AssetIo::root_path`

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#2,147 10 comments 1 reaction 0 assignees View on GitHub
A-Assets C-Usability
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Rust
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Description

## What problem does this solve or what need does it fill?

It is useful to get the asset directory path however, currently this is only achievable via the `AssetServerSettings` which is a little unintuitive.

## What solution would you like?

The `AssetIo` trait should expose a `root_dir` function (or something similar to that name `asset_root_dir`) which returns a `&Path` (or `Option<&Path>`) to the asset directory.
This spawned form [this discussion](https://discord.com/channels/691052431525675048/742884593551802431/841824129422589953).

It should also be noted that this would need to be based on #2123 since this PR exposes an `asset_io()` method on `AssetServer`.

## What alternative(s) have you considered?

Use the `AssetServerSettings` resource or manually use "assets/" (though this is not reliable).

## Additional context

Ideally the API would be something like:
```rust
fn asset_directory(asset_server: Res) {
let asset_dir = asset_server.asset_io().root_dir();
}
```

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