FPS overlay: Allow users to specify positioning
Open
A-Dev-Tools
A-UI
C-Usability
D-Straightforward
S-Ready-For-Implementation
- Dominant language
- Rust
- Stars
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- Forks
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- Avg merge
- 3d 22h
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Description
## What problem does this solve or what need does it fill?
The FPS overlay is currently only positioned absolutely on the top left.
## What solution would you like?
Allow something like "top-left, top-right, bottom-left, bottom-right" and/or placing it precisely (via absolute, or just fetching it as a node to allow users to place it anywhere in their UIs).
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Assessment
This issue has not been assessed yet.