Camera.computed.target_info is none during PostUpdate only on mobile
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 171
Description
## Bevy version and features
Bevy 0.16.1
## What you did
I got an Issue on [bevy_ui_anchor](https://github.com/TotalKrill/bevy_ui_anchor/issues/15) where a user noticed that during 'PostUpdate' the 'camera.computed.target_info' was always 'None' during PostUpdate. This was only the case on iOS and Android
The user then moved the system into 'Update' and then it started working again. I went through the documentation of the said fields and could find any reference to why this would be the case.
## Expectations
The value should exist or not exist on all platforms, or the documentation should somewhere highlight the reason for this not being the case.
Contributor guide
Research direction
The report names no source file or test. Begin by comparing camera.computed.target_info during Update and PostUpdate on iOS and Android, using the linked bevy_ui_anchor report as reproduction context. Done means the value behaves consistently across platforms, or the relevant platform or scheduling limitation is documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, ios, rust
- Domain
- game-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100