KHR_animation_pointer support
Open
A-Animation
C-Feature
D-Complex
S-Ready-For-Implementation
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 22h
- Merged PRs (30d)
- 161
Description
> The base glTF 2.0 specification supports animating only node transformation or morph target weights. With this extension, an animation can target any mutable property in a glTF asset, such as material factors or camera field of view.
https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_animation_pointer/README.md
Godot implementation https://github.com/godotengine/godot/pull/94165
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