Error loading gltf with webp textures
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 171
Description
## Bevy version
```toml
bevy = { version = "0.16.1", features = ["jpeg", "webp"] }
```
## What you did
Exported a scene from Blender with webp as the texture format
## What went wrong
The scene fails to load in Bevy
## Additional information
```
2025-07-21T09:39:13.762892Z ERROR bevy_asset::server: Failed to load asset 'models/tile.gltf' with asset loader 'bevy_gltf::loader::GltfLoader': invalid glTF file: invalid glTF: textures[0].source: Missing data; textures[1].source: Missing data; textures[2].source: Missing data; extensionsRequired[1] = "EXT_texture_webp": Unsupported extension;
```
After reading #11350 I guess this is not really supported, although the presence of [the webp feature](https://lib.rs/crates/bevy/features#feature-webp) gave me the impression it was.
Contributor guide
Research direction
Start with the bevy_gltf::loader::GltfLoader entry point and read issue #11350 for the existing context around glTF texture support. Reproduce the Blender-exported scene with Bevy 0.16.1 and the jpeg/webp features; done requires a clear resolution for EXT_texture_webp loading or a documented explanation of the feature's scope.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100