bevyengine / bevyengine/bevy

Child node with width and height has a blank computed node

Open
#20,030 5 comments 0 reactions 0 assignees View on GitHub
A-UI C-Bug S-Needs-Investigation
Dominant language
Rust
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Forks
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Avg merge
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Merged PRs (30d)
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Description

## Bevy version

0.16.1

## \[Optional\] Relevant system information
cargo 1.87.0 (99624be96 2025-05-06)
Ubuntu 24.04.2 LTS

## What you did

I've made an image node with an entry pannel node under it that will contain nodes for all the entries in the folder. The nodes spawn but they don't show as the entry pannel get a blank computed node for some reason. To make sure that the entry pannel works, in the egui inspector, I gave it a background colour and a size but still nothing.

https://github.com/user-attachments/assets/9fe44fbc-93a9-4671-9b0f-b4ff7124f1cc

Repo: https://github.com/GalaMana/bevy_river_level_editor

Thanks a lot if you can help!

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the layout in the linked bevy_river_level_editor repository with Bevy 0.16.1, then inspect the image node, entry panel node, and child nodes in the egui inspector. Check why the entry panel receives a blank computed node despite having width, height, and a background color. Done means identifying the cause and confirming that the entry panel and its spawned children render correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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