RT for older GPUs
Open
A-Rendering
C-Feature
D-Complex
X-Needs-SME
- Dominant language
- Rust
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Description
## What problem does this solve or what need does it fill?
#19058 "Have a GPU that supports RT with inline ray queries"
Ray queries is used in compute shaders in order to implement hardware accelerated ray-triangle intersection tests. But what about software option? BVH building and traversal can be done in software.
## What solution would you like?
Add fallback in case of unsupported hardware detection or user selection in options.
## What alternative(s) have you considered?
Ignore, cause without dedicated hardware real-time performance is low for complex scenes and high rendering resolutions.
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Assessment
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