bevyengine / bevyengine/bevy

UI layout testbed

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#19,950 0 comments 2 reactions 0 assignees View on GitHub
A-UI C-Examples C-Feature C-Testing
Dominant language
Rust
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Description

## What problem does this solve or what need does it fill?

* It isn't easy to understand how the fields on `Node` effect the UI layout, particularly in composition.
* There are lots of bug reports reporting counterintuitive weirdnesses inherited from CSS that aren't bugs.
* Other bugs go unreported because users assume the bug is CSS being counterintuitive and weird.

## What solution would you like?

A testbed example that uses all the different `Node` fields.

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