iOS example not working on some devices
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Description
## Bevy version
0.16.1
## What you did
I’ve been encountering issues with Bevy on certain iOS devices, so I thought I would try out the example project.
I downloaded the repo at the 0.16.1 tag, opened up bevy_mobile_example.xcodeproj, updated the signing details to be able to deply to devices and tried running it, and build and ran in debug mode from Xcode.
## What went wrong
I ran on two devices.
On an iPhone Xs running iOS 18.0.1, I can hear the music, see and interact with the button, and see and interact with the 3D scene.
On an iPad Pro (10.5-inch), I can hear the music, see and interact with the button, but there is no 3D scene. I’ve attached logs and a screenshot for this device.
[xcode_logs.txt](https://github.com/user-attachments/files/20924810/xcode_logs.txt)

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