bevyengine / bevyengine/bevy

`Trigger<Pointer<_>>` events are triggered for different position when using 2 cameras with `RenderLayers`

Open
#18,005 2 comments 0 reactions 0 assignees View on GitHub
A-Picking C-Bug S-Ready-For-Implementation
Dominant language
Rust
Stars
48.2k
Forks
4.8k
Avg merge
4d 8m
Merged PRs (30d)
147

Description

## Bevy version
`0.15.2`

## What you did

I am trying to render a scene and a **Overlay camera** (sort of like an UI camera but without `bevy_ui` elements).

## What went wrong
`Trigger>` Events are being triggered only at the cursor position of one of the cameras.

## Additional information
See my reproduction repo: https://github.com/michalvankodev/bevy_render_layer_bug/tree/main

This was mentioned in a conversation with @ickshonpe in #17402

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.