Support Volumetric Clouds
Open
A-Rendering
C-Feature
D-Complex
S-Needs-Design
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 22h
- Merged PRs (30d)
- 161
Description
## What problem does this solve or what need does it fill?
Add support for volumetric clouds.
## What solution would you like?
The volumetric clouds in RAGE Engine (RDR2, GTA6), or maybe like https://dev.epicgames.com/documentation/en-us/unreal-engine/volumetric-cloud-component-in-unreal-engine.
## What alternative(s) have you considered?
Skybox
## Additional context
An [example](https://www.reddit.com/r/reddeadredemption/comments/ettnfo/by_far_the_finest_volumetric_clouds_ive_seen_in_a/) from Reddit:
https://github.com/user-attachments/assets/05fe0129-08b3-434b-957e-2a1985fd8d27
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Assessment
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