Sprites do not work with images after get_mut
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 171
Description
## Bevy version
0.15
## What you did
I used `Assets::get_mut` to get a mutable reference to an image.
## What went wrong
I expected the resized image to be rendered to the screen. Instead, the image just disappears and doesn't get rendered to the screen.
## Additional information
This might be happening because the asset is being flagged as `Modified` when you get a mutable reference to it and the one of the sprite systems removes all images that are flagged as `Modified`.
Contributor guide
Research direction
Reproduce the issue in Bevy 0.15 by mutating an image through Assets::get_mut and observing sprite rendering. Trace how modified image assets are handled by the sprite systems; done means a resized image obtained this way remains rendered on screen.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100