bevyengine / bevyengine/bevy

can we require bundle?

Open
#17,433 5 comments 0 reactions 0 assignees View on GitHub
A-ECS C-Feature D-Straightforward S-Ready-For-Implementation X-Contentious
Dominant language
Rust
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Description

## What problem does this solve or what need does it fill?

(computer translate)

we can easy require too more components, that I don't need konw what bundle contains.

maybe we need one component reqiure more components about bundle, did we have to need one by one added into require?

easy to read :

#[Component]
#[require(bundle1,bundle2)]
struct Component1;

Contributor guide

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Research direction

The issue proposes extending #[Component] with #[require(bundle1,bundle2)] so one component can require multiple components indirectly. No files or tests are named; first locate the existing component and #[require] handling, then clarify bundle semantics and define acceptance criteria for the proposed syntax.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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