`RenderLayer` support for `Gizmos`
Open
A-Gizmos
C-Feature
D-Straightforward
S-Needs-Design
X-Uncontroversial
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 3d 22h
- Merged PRs (30d)
- 161
Description
## What problem does this solve or what need does it fill?
Gizmos cannot have their render layer specified in the immediate mode API, it is encoded in the gizmo config, which is not sufficient for many use cases, not to mention the fact that it splits the API across a nonstandard retained and immediate API.
## What solution would you like?
Expose render layer when drawing a gizmo.
## Additional context
https://github.com/aevyrie/bevy_editor_cam/issues/29
Contributor guide
Assessment
This issue has not been assessed yet.