bevyengine / bevyengine/bevy

Parallax correct our cubemap reflections

Open
#16,709 1 comment 0 reactions 0 assignees View on GitHub
A-Rendering C-Feature D-Modest S-Ready-For-Implementation
Dominant language
Rust
Stars
48.2k
Forks
4.8k
Avg merge
3d 22h
Merged PRs (30d)
161

Description

Our cubemap reflections currently aren't parallax corrected. We should fix that.

Google brings up https://interplayoflight.wordpress.com/2013/04/29/parallax-corrected-cubemapping-with-any-cubemap/

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.