IO Panic related to Unknown vertex attribute TEXCOORD_2
- Dominant language
- Rust
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Description
## Bevy version
The release number or commit hash of the version you're using.
0.14.2
## \[Optional\] Relevant system information
## What you did
I am loading in a large number of GLTF assets at once using
```
let model_handle:Handle = asset_server.load(doodad_name_stem);
```
I see an error
```
Unknown vertex attribute TEXCOORD_2
```
## What went wrong
I get an error, IO Overflow , panic
```
thread 'IO Task Pool (0)' has overflowed its stack
fatal runtime error: stack overflow
```
## Additional information
It seems like the GLTF loader doesnt like the 'texcoord 2' thing which i think is related to too many UV maps , and it absolutely freaks out and spikes the IO useage and will often (but not always) cause a crash due to this spike. That is what I have gathered over the 6+ months being plagued by this issue.
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