Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set
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Description
> This values are used to allocate buffers. Their maximum sizes depend on the GPU/platform, the current values are the ones guaranteed to work everywhere.
> To allow bigger values, you would have to check against the limits of the GPU at runtime, which would mean not using consts anymore.
_Originally posted by @mockersf in https://github.com/bevyengine/bevy/pull/15972#pullrequestreview-2376118837_
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