Example `custom_shader_instancing` cannot be run
- Dominant language
- Rust
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Description
## Bevy version
Main branch(0.15-dev)
## Relevant system information
SystemInfo { os: "MacOS 15.0 ", kernel: "24.0.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
## What you did
Run the `custom_shader_instancing` example.
## What went wrong
Cannot run.

## Additional information
Cannot get `mesh_instance`.
```rust
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(entity) else {
continue;
};
println!("{}", 123);
let Some(mesh) = meshes.get(mesh_instance.mesh_asset_id) else {
continue;
};
```
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