Use u64 for change ticks
- Dominant language
- Rust
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Description
> [!NOTE]
> Tracking issue for closed 2022 PR #6327 (alternate approach: #6651)
> Original author: `zakarumych`
## What problem does this solve or what need does it fill?
Avoids the complexity (and runtime perf overhead) of our current looping u32 implementation, at the cost of higher memory usage.
Implementation blocked on configurable change detection.
## What solution would you like?
Replace `u32` with `u64` for tick values. Maintenance code to guard against overflow should be removed.
Downside - requires `AtomicU64`.
A workaround should be implemented for when `AtomicU64` is not available on target platform.
## What alternative(s) have you considered?
See #6651 for context.
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