bevyengine / bevyengine/bevy

Rename `AnimationGraph` to something like `BlendGraph` or `BlendTree`

Open
#15,604 5 comments 0 reactions 0 assignees View on GitHub
A-Animation C-Usability D-Trivial X-Needs-SME
Dominant language
Rust
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Description

From time to time, someone gets confused about what the `AnimationGraph` actually does. Its name is probably too easily construed as something that might resemble a state machine, when all it does is blend animation clips. A name that reflects that is probably better-suited.

Contributor guide

Open the contributing guide

Research direction

Start by locating the AnimationGraph definition and all references to its public name. Review the discussion and compare the proposed BlendGraph and BlendTree names before determining the intended scope. Done means the project has an agreed replacement name and all affected references are updated consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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