bevyengine / bevyengine/bevy

Frame rate limiting

Open
#1,343 16 comments 96 reactions 0 assignees View on GitHub
A-Rendering C-Feature S-Needs-Goal
Dominant language
Rust
Stars
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Forks
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Avg merge
3d 16h
Merged PRs (30d)
171

Description

Add a way to limit the frame rate.

Ideally, allow for more flexible control over updates, to support non-game gui applications that should sleep when idle.

Contributor guide

Open the contributing guide

Research direction

The issue names no files or tests. Start by locating the engine's frame and update loop, then determine how frame pacing and idle GUI updates should be controlled; done means providing a clear way to limit frame rate and sleep when idle.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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