bevyengine / bevyengine/bevy

IOS Audio stops if user switches receives a call

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#12,693 1 comment 0 reactions 0 assignees View on GitHub
A-Audio C-Bug
Dominant language
Rust
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Description

## Bevy version

Bevy 0.13.0

## System information

iPhone 11, ios 17.2.1
If your bug is rendering-related, copy the adapter info that appears when you run Bevy.

## What you did

Was playing a cool bevy game on my phone, received a call. When I resumed bevy app, there was no audio until I manually restarted the application.

Normal Task switching does not seem to trigger this behavior

Contributor guide

Open the contributing guide

Assessment

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