Android TV crash: TextureUsages(RENDER_ATTACHMENT) are not allowed on a texture of type Depth32Float due to downlevel restrictions
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Description
## Bevy version
0.13
## \[Optional\] Relevant system information
SystemInfo { os: "Android 8.0.0 TPM171E", kernel: "3.10.79", cpu: "not available", core_count: "4", memory: "1.8 GiB" }
## What you did
Run an app on Android TV
## What went wrong
- what were you expecting?
The app should work
- what actually happened?
The app crashed
## Additional information
thread '' panicked at [...]wgpu-0.19.3/src/backend/wgpu_core.rs:3006:5: wgpu error: Validation Error Caused by:
In Device::create_texture note: label = point_light_shadow_map_texture`
Texture usages TextureUsages(RENDER_ATTACHMENT) are not allowed on a texture of type Depth32Float due to downlevel restrictions
It works fine on my newer android Phone.
I know nothing about this, but believe it might be related to Depth24Plus vs Depth32Float support.
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