bevyengine / bevyengine/bevy

Refactor and Turn Ui tree debug into a tool

Open
#12,378 2 comments 0 reactions 0 assignees View on GitHub
A-Dev-Tools A-UI C-Feature D-Straightforward S-Ready-For-Implementation
Dominant language
Rust
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Forks
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Avg merge
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Merged PRs (30d)
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Description

> I think that the UI layout debug should be refactored so it can fit well into this crate.

_Originally posted by @alice-i-cecile in https://github.com/bevyengine/bevy/issues/12351#issuecomment-1984469910_

The objective here is to refactor Ui layout debug in a way that can fit into `bevy_dev_tools`.
The tool in question should be based on [Ui layout tree debug](https://github.com/bevyengine/bevy/blob/a6ec32aca48a725396c331789b4fff40d8f22da8/crates/bevy_ui/src/layout/debug.rs)

Contributor guide

Open the contributing guide

Research direction

Start with crates/bevy_ui/src/layout/debug.rs, the referenced implementation for the UI layout tree debug. Read the surrounding bevy_dev_tools organization and determine how this tool should fit there. Done means the UI layout debug has been refactored into bevy_dev_tools without changing the stated tool objective.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
devtools, tooling
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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