The settings is always ignored when loading assets with settings and label in path.
Open
A-Assets
A-glTF
C-Bug
- Dominant language
- Rust
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Description
```rust
let path = "models/FlightHelmet/FlightHelmet.gltf#Scene0"; // label: Scene0
let settings = |s: &mut bevy::gltf::GltfLoaderSettings| {
error!("This has never been output!");
s.include_source = true;
};
let scene:Handle = asset_server.load_with_settings(path, settings);
```
The settings is always ignored.
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