AssetLoader for TextureAtlas
Open
A-Assets
A-Rendering
C-Feature
- Dominant language
- Rust
- Stars
- 48.2k
- Forks
- 4.8k
- Avg merge
- 4d 8m
- Merged PRs (30d)
- 147
Description
## What problem does this solve or what need does it fill?
`TextureAtlas` is an `Asset`, but doesn't have an `AssetLoader`.
## What solution would you like?
I've implemented an asset loader for `TextureAtlas` that reads a .ron file. I'd like to add this to Bevy.
Contributor guide
Assessment
This issue has not been assessed yet.