Full Windows file paths cause a panic when loading assets
Open
A-Assets
C-Bug
O-Windows
- Dominant language
- Rust
- Stars
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- Avg merge
- 3d 22h
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Description
## Bevy version
dcc35120f955dd921149c1a9ed3b68bf3cec848e
## Relevant system information
Windows 11
## What you did
Run the scene viewer using a full windows file path (eg. `D:/path/to/scene.gltf/`) instead of a relative path.
## What went wrong
It panics with ```thread 'Compute Task Pool (15)' panicked at crates\bevy_asset\src\path.rs:115:70:
called `Result::unwrap()` on an `Err` value: InvalidSourceSyntax```
## Additional information
35073cf7aa9eaf748e167c103921a6764fcedfb1 is when the issue started. There was also some discussion on discord if `AssetPath` should support Windows file paths (https://discord.com/channels/691052431525675048/1164297864441249823)
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