bevyengine / bevyengine/bevy-website
Add advice/guidance for using `FixedUpdate` versus `Update`
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A-Book
C-Docs
C-Editing
D-Modest
S-Needs-Design
- Dominant language
- JavaScript
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- 249
- Forks
- 450
- Avg merge
- 16h 20m
- Merged PRs (30d)
- 6
Description
Currently [the Schedules book page](https://bevy.org/learn/book/the-game-loop/schedules/) only links out to the docs.rs page in order to find an explanation for `FixedUpdate` and the `Fixed` schedules. Choosing whether to place game code in either `FixedUpdate` or regular `Update` can affect how that game code execute, and thus it should probably be at least noted (but more likely properly explained) in the book.
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