bevyengine / bevyengine/bevy-website
VSCode, Rust-analyzer recompiling issue in Bevy 0.13.2
- Dominant language
- JavaScript
- Stars
- 249
- Forks
- 450
- Avg merge
- 16h 20m
- Merged PRs (30d)
- 6
Description
## How can Bevy's documentation be improved?
In the [Setup](https://bevyengine.org/learn/quick-start/getting-started/setup/) page, it is given that the new cargo config file should be located in `/.cargo/config.toml`. I had a problem where the game would recompile every time i ran it,
My suggestion is to add an extra rust-analyzer setting flag to force it use the new `config.toml` file.
In `settings.json` add the `"rust-analyzer.cargo.targetDir": true` flag to force rust-analyzer.
Contributor guide
Research direction
Open the Setup page linked in the issue and review the guidance around /.cargo/config.toml. Check the VSCode settings.json guidance and add the rust-analyzer.cargo.targetDir setting described in the report. Done means the setup documentation includes this workaround for avoiding repeated recompilation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust, vscode
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 45/100