better-modernized-combat / better-modernized-combat/bmod-client

Remove references to vanilla gear, systems and bases

Open
#22 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Lua
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Description

This in not an issue at present and probably won't be in Goose, but we are eventually going to run up against StringCache limits if we follow proposed examples for equipment with our approach. Before implementing patches to alleviate this, I would like to claw back the space used by vanilla gear. This will require careful removal of entries from certain files to avoid crashes.

Information on the StringCache and it's limits can be found here:

https://the-starport.com/forums/topic/6129/game-engine-limit-string-cache-overflow?_=1704801427467
https://the-starport.com/forums/topic/6234/visual-limit-on-the-amount-of-numbers-in-the-hold-for-goods-items?_=1704808810314

Contributor guide

No contributing guide indexed for this repository

Research direction

No files or tests are named. Read the linked StringCache discussions first, then search the repository for vanilla gear, systems, and bases references and identify the affected files. Done means the removable entries are removed without causing crashes and the resulting StringCache usage is reduced.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.