better-modernized-combat / better-modernized-combat/bmod-client

Feature Request: All Ballistics keybind

Open
#154 1 comment 0 reactions 0 assignees View on GitHub
client hooks enhancement
Dominant language
Lua
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Blasters and missiles each have a dedicated fire-all button (Fire all blasters is RMB, fight me). I'd like the same for Ballistics so that the later double ballistics builds don't need to rely on weapon groups.

Not hugely important.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files or tests. Start by locating the existing dedicated fire-all blaster and missile keybinds, then trace how their actions reach weapon firing; done means Ballistics has an equivalent fire-all action that works for double-ballistics builds without weapon groups.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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